🔮USA🇺🇸: Characteristics of the online betting and fantasy sports licensing lobby

Morgan Ellis

🔮USA🇺🇸: Characteristics of the online betting and fantasy sports licensing lobby

Agencies like the Sports Betting Alliance, whose professional lobbyists are constantly striving, aim to classify fantasy sports Pick'em games, where users predict the winners of a series of matches, be categorized as gambling, rather than skills competitions.

To consider: business experts view lobbying somewhat as a prohibited tactic, as it represents a means of gaining a market advantage through non-market mechanisms.

🪄 Many company executives believe that the most effective way to compete is not through direct competition, but by convincing authorities to declare competition illegal.

🪄 Two major differences: legally, betting on the winner in purely fantasy online gaming, where victory is entirely virtual, is deemed illegal; whereas online betting on real sports, where players can be physically engaged, can either be legal or illegal, depending on the state's regulations.

🪄 Lobbying efforts are underway within the legislative bodies of specific states.

🪄 The criterion that would distinguish "fantasy" from real sport is the progress of training. It has always been considered that in real sports physical skills get improved, whereas in esports not. However, in some fantasy games, "skill improvement" might involve the ability to remember the statistics of previous games and the indicators of the characters... Lobbies use this argument so that certain games can be classified in the betting category.

🪄 In 2023, in the U.S., revenues from esports betting exceeded 10 million USD.

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